About Me

I am a post doctoral researcher at UCLA AIVC Lab supervised by Chenfanfu Jiang. I just completed a PhD at the University of Hong Kong, where I am supervised by Henry Y.K. Lau and work closely with Hongbo Fu. Before that, I received my B.E. from School of Computer Science and Engineering, Northeastern University, China in July, 2018. I serve as a reviewer for Siggraph, Siggraph Asia, PG, TCSVT, CHI, ISMAR, CGI, CADCG, CSCW, DIS, GEM. (Photo credit: Tianyi Xie).

Research Interest

My main interests and previous research experience include Computer Graphics (2D sketching and painting, 3D modelling, 4D physics-based interative dynamics) and Human-Computer Interaction. I am passionate in sketch refinement for design and fabrication applications in the digital world (e.g. VR and AR) and 4D interactive dynamics. I am actively seeking for research opportunities and collaboration in related areas. You are welcome to contact me.

Publications

  1. Wenxin Du, Chang Yu, Siyu Ma, Ying Jiang, Zeshun Zong, Yin Yang, Joe Masterjohn, Alejandro Castro, Xuchen Han, Chenfanfu Jiang. 2024. Embedded IPC: Fast and Intersection-free Simulation in Reduced Subspace for Robot Manipulation. arXiv:2409.16385.
  2. Yutao Feng, Xiang Feng, Yintong Shang, Ying Jiang, Chang Yu, Zeshun Zong, Tianjia Shao, Hongzhi Wu, Kun Zhou, Chenfanfu Jiang, Yin Yang. 2024. Gaussian splashing: Dynamic fluid synthesis with gaussian splatting. arXiv:2401.15318.
  3. Boqian Li, Xuan Li, Ying Jiang, Tianyi Xie, Feng Gao, Huamin Wang, Yin Yang, Chenfanfu Jiang. 2024. GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details. arXiv:2405.12420
  4. Ying Jiang, Chang Yu, Tianyi Xie, Xuan Li, Yutao Feng, Huamin Wang, Minchen Li, Henry Lau, Feng Gao, Yin Yang, Chenfanfu Jiang. 2024. VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality. In SIGGRAPH 2024 Conference Proceedings (SIGGRAPH’24), Jul 28 - Aug 1, Denver, United States ACM.
  5. Ying Jiang, Pengfei Xu, Congyi Zhang, Hongbo Fu, Henry Y K Lau, and Wenping Wang. 2024. Region-Aware Color Smudging. In Transactions on Visualization and Computer Graphics (TVCG’24), IEEE.
  6. Alberto Cannavò, Christian Bardella, Lorenzo Semeraro, Federico De Lorenzis, Congyi Zhang, Ying Jiang, Fabrizio Lamberti. 2021. An Automatic 3D Scene Generation Pipeline based on a Single 2D Image. In International Conference on Augmented Reality, Virtual Reality and Computer Graphics (AVR’21), Sep 7-10, 2021, Virtual. Springer.
  7. Ying Jiang, Congyi Zhang, Hongbo Fu, Alberto Cannavò, Fabrizio Lamberti, Henry Y K Lau, and Wenping Wang. 2021. HandPainter - 3D sketching in VR with Hand-based Physical Proxy. In CHI Conference on Human Factors in Computing Systems (CHI’21), May 8-13, 2021, Yokohama, Japan. ACM.

Contact Me


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