My main interests and previous research experience include Computer Graphics (2D & 3D sketching, modelling) and Human-Computer Interaction. I am passionate in sketch refinement for design and fabrication applications in the digital world (e.g. VR and AR). I am actively seeking for research opportunities and collaboration in related areas. You are welcome to contact me.
Publications
Ying Jiang, Congyi Zhang, Hongbo Fu, Alberto Cannavò, Fabrizio Lamberti, Henry Y K Lau, and Wenping Wang. 2021. HandPainter - 3D sketching in VR with Hand-based Physical Proxy. In CHI Conference on Human Factors in Computing Systems (CHI’21), May 8-13, 2021, Yokohama, Japan. ACM, New York, NY, USA.
Alberto Cannavò, Christian Bardella, Lorenzo Semeraro, Federico De Lorenzis, Congyi Zhang, Ying Jiang, Fabrizio Lamberti. Sep 7-10, 2021. An Automatic 3D Scene Generation Pipeline based on a Single 2D Image. In International Conference on Augmented Reality, Virtual Reality and Computer Graphics (AVR’21), Sep 7-10, 2021, Virtual. Springer.