Fluid
VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality. SIGGRAPH'24
Ying Jiang, Chang Yu, Tianyi Xie, Xuan Li, Yutao Feng, Huamin Wang, Minchen Li, Henry Lau, Feng Gao, Yin Yang, Chenfanfu Jiang
[PDF] [Project Page] [Demo]
Region-Aware Color Smudging TVCG'24
Ying Jiang, Pengfei Xu, Congyi Zhang, Hongbo Fu, Henry Y K Lau, and Wenping Wang
[PDF] [Project Page] [Demo]
HandPainter - 3D Sketching in VR with Hand-based Physical Proxy CHI'21, Yokohama, Japan
Ying Jiang, Congyi Zhang, Hongbo Fu, Alberto Cannavò, Fabrizio Lamberti, Henry Y K Lau, and Wenping Wang
[PDF] [Project Page] [Demo]
An Automatic 3D Scene Generation Pipeline based on a Single 2D Image AVR'21
Alberto Cannavò, Christian Bardella, Lorenzo Semeraro, Federico De Lorenzis, Congyi Zhang, Ying Jiang, Fabrizio Lamberti
[PDF] [Project Page] [Demo]

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